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	<title>Comments on: Surviving a user experience design critique</title>
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	<link>http://jonhung.com/blog/2009/09/06/surviving-user-experience-design-critique/</link>
	<description>User Experience, design, etc</description>
	<lastBuildDate>Tue, 22 Dec 2009 22:09:57 -0600</lastBuildDate>
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		<title>By: Zachary Forrest y Salazar</title>
		<link>http://jonhung.com/blog/2009/09/06/surviving-user-experience-design-critique/comment-page-1/#comment-146</link>
		<dc:creator>Zachary Forrest y Salazar</dc:creator>
		<pubDate>Thu, 24 Sep 2009 15:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://jonhung.com/blog/?p=673#comment-146</guid>
		<description>Hey Jonathan. I didn&#039;t know that yesterday was your last day, and I apologize because I would have come by to say &quot;good luck&quot; or something else equally trite.

So good luck. The first few years out of college were the hardest for me, but I hope your experience is better. I&#039;ve followed you on twitter. Keep in touch.</description>
		<content:encoded><![CDATA[<p>Hey Jonathan. I didn&#8217;t know that yesterday was your last day, and I apologize because I would have come by to say &#8220;good luck&#8221; or something else equally trite.</p>
<p>So good luck. The first few years out of college were the hardest for me, but I hope your experience is better. I&#8217;ve followed you on twitter. Keep in touch.</p>
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		<title>By: jon</title>
		<link>http://jonhung.com/blog/2009/09/06/surviving-user-experience-design-critique/comment-page-1/#comment-118</link>
		<dc:creator>jon</dc:creator>
		<pubDate>Sat, 12 Sep 2009 16:24:55 +0000</pubDate>
		<guid isPermaLink="false">http://jonhung.com/blog/?p=673#comment-118</guid>
		<description>@Fred: There&#039;s no doubt that understanding human psychology is crucial to becoming a good designer. I totally agree with your article (&lt;i&gt;Nine Essential Characteristics of Good UX Designers&lt;/i&gt; http://bit.ly/B6rRa) where you list it as your number one characteristic. However, a psychology education does not prepare you for the reviews designers face. I love my psychology education &amp; exams, but I wish I had experienced more face-to-face criticism.

@Sorin Listening to the mp3 now. Thanks for the link!

@Natalie Thanks for the invitation! Looks like there are just as many uncertain anthropology students as there are psychology students ;)

@Kim I actually like criticism. Except for the type of criticism that comes in the late-stages when I&#039;m powerless to change anything. In a way, it shows that people care about the end-product and your personal development. btw, the theme is called miniBlog

@Zeiber That&#039;s a great attitude. btw I love your page &amp; am eager to see what it looks like when it&#039;s completed!

@All Thank you for your encouraging words! It seems like many designers let their failures die quietly, so its a pleasant surprise to have support for being vocal about it. Your words are helping me take this experience in a positive light. Thank you

In the future, I want to take positive ownership of failure, and be dedicated to the design process, as well as the product. Hopefully I&#039;ll fail less, too ;)</description>
		<content:encoded><![CDATA[<p>@Fred: There&#8217;s no doubt that understanding human psychology is crucial to becoming a good designer. I totally agree with your article (<i>Nine Essential Characteristics of Good UX Designers</i> <a href="http://bit.ly/B6rRa)" rel="nofollow">http://bit.ly/B6rRa)</a> where you list it as your number one characteristic. However, a psychology education does not prepare you for the reviews designers face. I love my psychology education &#038; exams, but I wish I had experienced more face-to-face criticism.</p>
<p>@Sorin Listening to the mp3 now. Thanks for the link!</p>
<p>@Natalie Thanks for the invitation! Looks like there are just as many uncertain anthropology students as there are psychology students <img src='http://jonhung.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>@Kim I actually like criticism. Except for the type of criticism that comes in the late-stages when I&#8217;m powerless to change anything. In a way, it shows that people care about the end-product and your personal development. btw, the theme is called miniBlog</p>
<p>@Zeiber That&#8217;s a great attitude. btw I love your page &#038; am eager to see what it looks like when it&#8217;s completed!</p>
<p>@All Thank you for your encouraging words! It seems like many designers let their failures die quietly, so its a pleasant surprise to have support for being vocal about it. Your words are helping me take this experience in a positive light. Thank you</p>
<p>In the future, I want to take positive ownership of failure, and be dedicated to the design process, as well as the product. Hopefully I&#8217;ll fail less, too <img src='http://jonhung.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Zeiber</title>
		<link>http://jonhung.com/blog/2009/09/06/surviving-user-experience-design-critique/comment-page-1/#comment-115</link>
		<dc:creator>Zeiber</dc:creator>
		<pubDate>Sat, 12 Sep 2009 01:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://jonhung.com/blog/?p=673#comment-115</guid>
		<description>Great post, Jon!
My first design critique went much the same way. 12 years later I configure my reviews to maximize the discovery and exposure of my design&#039;s weaknesses. Without the fail, there is nowhere to go next, nothing to improve. This is how craptastic designs get published - not enough of the right critiques during the design stages; no course correction.  

The fact that you so humbly acknowledge the shortcomings of this first critique and react appropriately is a healthy sign. Don&#039;t beat yourself up. When someone calls you on a (truly) bad design move, buy them a beer and go to them with your next design.

Good luck!</description>
		<content:encoded><![CDATA[<p>Great post, Jon!<br />
My first design critique went much the same way. 12 years later I configure my reviews to maximize the discovery and exposure of my design&#8217;s weaknesses. Without the fail, there is nowhere to go next, nothing to improve. This is how craptastic designs get published &#8211; not enough of the right critiques during the design stages; no course correction.  </p>
<p>The fact that you so humbly acknowledge the shortcomings of this first critique and react appropriately is a healthy sign. Don&#8217;t beat yourself up. When someone calls you on a (truly) bad design move, buy them a beer and go to them with your next design.</p>
<p>Good luck!</p>
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		<title>By: Kim</title>
		<link>http://jonhung.com/blog/2009/09/06/surviving-user-experience-design-critique/comment-page-1/#comment-113</link>
		<dc:creator>Kim</dc:creator>
		<pubDate>Fri, 11 Sep 2009 15:49:36 +0000</pubDate>
		<guid isPermaLink="false">http://jonhung.com/blog/?p=673#comment-113</guid>
		<description>Way to put yourself out there. If you can learn early in your career not to take criticism personally and to use it to improve the end product, then you&#039;re far, far, far ahead of the game. That&#039;s a lesson I&#039;m still learning. Over and over. BTW, like the new blog format. What are you using? I&#039;m considering a switch.</description>
		<content:encoded><![CDATA[<p>Way to put yourself out there. If you can learn early in your career not to take criticism personally and to use it to improve the end product, then you&#8217;re far, far, far ahead of the game. That&#8217;s a lesson I&#8217;m still learning. Over and over. BTW, like the new blog format. What are you using? I&#8217;m considering a switch.</p>
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		<title>By: Natalie Hanson</title>
		<link>http://jonhung.com/blog/2009/09/06/surviving-user-experience-design-critique/comment-page-1/#comment-108</link>
		<dc:creator>Natalie Hanson</dc:creator>
		<pubDate>Thu, 10 Sep 2009 02:07:47 +0000</pubDate>
		<guid isPermaLink="false">http://jonhung.com/blog/?p=673#comment-108</guid>
		<description>Hi Jon, 

I came across your post from a Twitter post earlier today.  I really like the honesty of your post and what you have to say.  Plus it was funny. :)

There are lots and lots of resources out there that you can turn to to learn more about User-Centered Design.  You might enjoy a listserv that I manage called anthrodesign  (http://tech.groups.yahoo.com/group/anthrodesign/).  The list has about 200 members who talk about our work at the intersection of social sciences and design practices.  There are also periodic get-togethers if you want to commiserate (or celebrate!) in person. 

Best, 
Natalie</description>
		<content:encoded><![CDATA[<p>Hi Jon, </p>
<p>I came across your post from a Twitter post earlier today.  I really like the honesty of your post and what you have to say.  Plus it was funny. <img src='http://jonhung.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>There are lots and lots of resources out there that you can turn to to learn more about User-Centered Design.  You might enjoy a listserv that I manage called anthrodesign  (<a href="http://tech.groups.yahoo.com/group/anthrodesign/)" rel="nofollow">http://tech.groups.yahoo.com/group/anthrodesign/)</a>.  The list has about 200 members who talk about our work at the intersection of social sciences and design practices.  There are also periodic get-togethers if you want to commiserate (or celebrate!) in person. </p>
<p>Best,<br />
Natalie</p>
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		<title>By: Sorin Stefan</title>
		<link>http://jonhung.com/blog/2009/09/06/surviving-user-experience-design-critique/comment-page-1/#comment-105</link>
		<dc:creator>Sorin Stefan</dc:creator>
		<pubDate>Wed, 09 Sep 2009 16:54:39 +0000</pubDate>
		<guid isPermaLink="false">http://jonhung.com/blog/?p=673#comment-105</guid>
		<description>&quot;I know that studying cognitive psychology doesn’t exactly prepare me for this type of work&quot;

It will help you a lot, you&#039;ll see ;)

Regarding failure you might want to listen to this podcast. 
Scott Berkun - &quot;Why Designers Fail and What to Do About It&quot;
http://www.uie.com/BSAL/ui13/ui13_berkun.mp3

I&#039;m sure you do and you&#039;ll be doing an amazing job ... 

All the best,
Sorin</description>
		<content:encoded><![CDATA[<p>&#8220;I know that studying cognitive psychology doesn’t exactly prepare me for this type of work&#8221;</p>
<p>It will help you a lot, you&#8217;ll see <img src='http://jonhung.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Regarding failure you might want to listen to this podcast.<br />
Scott Berkun &#8211; &#8220;Why Designers Fail and What to Do About It&#8221;<br />
<a href="http://www.uie.com/BSAL/ui13/ui13_berkun.mp3" rel="nofollow">http://www.uie.com/BSAL/ui13/ui13_berkun.mp3</a></p>
<p>I&#8217;m sure you do and you&#8217;ll be doing an amazing job &#8230; </p>
<p>All the best,<br />
Sorin</p>
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		<title>By: Fred Beecher</title>
		<link>http://jonhung.com/blog/2009/09/06/surviving-user-experience-design-critique/comment-page-1/#comment-102</link>
		<dc:creator>Fred Beecher</dc:creator>
		<pubDate>Wed, 09 Sep 2009 14:53:39 +0000</pubDate>
		<guid isPermaLink="false">http://jonhung.com/blog/?p=673#comment-102</guid>
		<description>This is a Great Post, Jon! Don&#039;t be so hard on yourself, though. Failure is an *excellent* design tool and one of the best ways to learn. I fail often and enthusiastically, and I&#039;ve been doing UX design for 11 years! The trick, though, is to fail early on in the design process. 

You&#039;ve learned the value of constant critique, and early on. That will serve you very well in your career. Add in some iterative prototyping (paper &gt; interactive wireframes &gt; interactive mockups) &amp; user testing and you&#039;ll get real feedback from real users. Each time you fail you will improve your design AND your design skills!</description>
		<content:encoded><![CDATA[<p>This is a Great Post, Jon! Don&#8217;t be so hard on yourself, though. Failure is an *excellent* design tool and one of the best ways to learn. I fail often and enthusiastically, and I&#8217;ve been doing UX design for 11 years! The trick, though, is to fail early on in the design process. </p>
<p>You&#8217;ve learned the value of constant critique, and early on. That will serve you very well in your career. Add in some iterative prototyping (paper &gt; interactive wireframes &gt; interactive mockups) &amp; user testing and you&#8217;ll get real feedback from real users. Each time you fail you will improve your design AND your design skills!</p>
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